What do you know about Native American Mythology?
Even if like me, you are located in the American continent, your answer will most likely be close to nothing.
G.O.L. won’t only tell you stories that were passed from one generation to the other. It’ll let you live them, shape them and replay them in many ways as every level of the game is based on a different story of Native American Mythology.
As you play through each level, you’ll have choices, like saving a main character, take their place or simply let the story go on without that role in it.
You’ll take control of Sayri.
A noble prince, who receives the Guardian’s amulet from an uncle he has never met.
This amulet has a living conscious that leads him to a mystic library in which all the lost lore is kept safe. But something is wrong. The lore is being destroyed by some mysterious force.
With the power of the amulet Sayri can enter the books inside the library to get rid of the evil army of creatures that are destroying that story.
The amulet also gives Sayri the power to concentrate the belief kept inside the myths he must protect in order to turn them into powerful spells he can later on improve.
The first spell you get is Fireball. This spells take the shape of a tree.
This tree is a way to customize of your character as if you pick a side of the tree in each level, you block the other path.
Every path changes the spell. For example this are the possible variations of the Fireball Spell. The Firestorm and the Fireshield
Every spell will change with the upgrades in some degree as the idea is not only to make it more powerful but to change the way you’ll use it along the game.
Guardian of Lore presents an Inventory system for weapons, armors and consumable items.
Your right hand will always carry a melee weapon, while in your left hand you can choose between a thrown weapon, a shield or use both hands for a Bow or a two handed sword.
Your weapons make damage of the following types:
Armors and enemies can react different to this type of damage.
- Receive it normally.
- Resist it (halves damage).
- Be Immune to it (negate it).
- Be Weak to it (receives double damage of that type).
Consumable items, are also present to help you with this quest. These items can be equipped for quick access during combat.
A thousand years ago king Supay, lead his kingdom in a bloody conquest none have ever seen before. As no army could stand against his power, victory and richness came easily for him.
Countless lives were lost, and civilizations considered inferior were lost to the war.
But not everyone agreed to him, his son’s Yebichai and Bikeh could not stand and watch so many death and devastation and they both weep for the losses the world was seeing. They rose together, and fought together. Supay was no match for their combined power and within a year, the king fall…
Divided the kingdom began an age of ruins. From which it would rise even stronger. Bikeh became a kind and benevolent king. With his ruling the kingdom grew to become a beacon of hope among others. Yebichai disappeared. Common folks never heard from him again. History says that he swore to save all the knowledge other civilizations cared for so he created a sanctuary, a mystic library where Lore was to be protected within.
Generation after generation, every king should have two heirs, one to rule the kingdom and one to be sacrificed to protect the library.
With time, history became legend, and legend became tales told to young lings before bedtime.
Engine and platform targets
Guardian of Lore is being developed in Unity3D
We expect the game to get to PC first, and also make it to XBox One and PS4.