Choices, Choices, Choices, Choices, Choices, Choices... In the first post ever made on Guardian of Lore I explained how the choices you make in each level, shape the story the level was based on. You can read it here: The creative process behind G.O.L. A small summary: If in the story the level is based on, there is a character,… Continue reading Who doesn’t love a game with choices?
(Optional) First of all I'd like to apologize for the long time with no news... It's really hard to design, develop and take care of social network... but hey, let's pick up a notch and make the best game we can. The post today Do you like playing games where you can improve your weapon?… Continue reading You wanted items? You got items!
When your work involves creativity or even if it doesn't. Eventually, you'll get stuck. It's not a possibility, it's going to happen. Sooner or later you'll need to get around a mental block. This happened to me last week. If you read my last post: Side projects, the forbidden fruit of Indie Game Developers You'll… Continue reading Mental Block. Nightmare or Opportunity?
Hi everybody!! First a quick Update on Guardian of Lore If you've been following us on Facebook or Patreon or even here, then you must have realized we are working non stop to move forward with Guardian of Lore. We're redesigning the levels, redoing the mystic Library in which all Lore will be kept, we've… Continue reading Side projects, the forbidden fruit of Indie Game Developers
Is anyone else getting tired of having zombies everywhere? How about Pegasus, Vamps or everything else... even if you are not tired of this, you must recognize that they stopped being original a long while ago. Nordic mythology has starred the video game and film industry since the beginning of times. And I'm not saying… Continue reading The creative process behind G.O.L.
Hi Everyone, This is my first blog post EVER. Yep, despite being a Tech Junkie even when blogs where the shit, they never called my atention. So you must be wondering... WHY!?!?!?!?! The answer is very simple. We are making a videogame. The whole team is very experienced, but, this will be our biggest, most… Continue reading Welocome to the beginning of our journey…