DevLog, News

Yerba Mate, Testing and More! – Guardian of Lore Feb 20 Update

Was it us or did January last at least 75 days? Together with these past weeks of February, it was one eventful time at Round2Games Headquarters. While Twitter buzzed with memes on the longest month ever, we were cooped up in our offices (seriously, where else could we possibly be?), having a blast with Sayri… Continue reading Yerba Mate, Testing and More! – Guardian of Lore Feb 20 Update

DevLog

Tutorial boss reloaded…

WHY?!?! Not long ago, after play testing the first boss and the tutorial itself I realized it was just not interesting enough. I know... I know... spending SO much time on the tutorial seems so boring and pointless... But that's the thing... it doesn't have to be... I don't intend it to make it like… Continue reading Tutorial boss reloaded…

DevLog

The creative process behind G.O.L.

Is anyone else getting tired of having zombies everywhere? How about Pegasus, Vamps or everything else... even if you are not tired of this, you must recognize that they stopped being original a long while ago. Nordic mythology has starred the video game and film industry since the beginning of times. And I'm not saying… Continue reading The creative process behind G.O.L.

DevLog

Welocome to the beginning of our journey…

Hi Everyone, This is my first blog post EVER. Yep, despite being a Tech Junkie even when blogs where the shit, they never called my atention. So you must be wondering... WHY!?!?!?!?! The answer is very simple. We are making a videogame. The whole team is very experienced, but, this will be our biggest, most… Continue reading Welocome to the beginning of our journey…